From the Archives: "Checking for Traps in Bullshit"
I wound up sticking with that stopgap solution for the past 7 years, and never regretted it. Has resulted in much more interesting play.
Deadly Dungeons is now live! Fuck up your game with 40 tricksy trapsy dungeon rooms designed to give players of any experience level something to tinker with.
Available both in print on Lulu: http://www.lulu.com/shop/nick-ls-whelan/deadly-dungeons/paperback/product-24013286.html
And as a PDF on DriveThru: https://www.drivethrurpg.com/product/271280/Deadly-Dungeons
Traditional Game Designer.
Beloch Shrike on G+
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